Uh, disclaimer? I put up the 23rd of January’s G&DA Volume a bit late, like the 24th late… in the morning, oops.
I’ve honestly had few thoughts this morning, here’s a small list just to show you how my brain’s been working…
– Pokemon, yeah… I randomized a ROM… Cool, no..? Okay…
– Que, & you? I guess it’s an old thing.
– This whole VCL thing shouldn’t have been in the title to the game, it’s a genre I thought…
– Uh, the Wii controller, you know without the analog portion, I think it could control GBA games!
– Why… It’s like cool and all but the arenas are bland sometimes.
This would be a basic rundown of my thoughts as I’ve been sorta sitting awake modifying Pokemon Fire Red and adding games to the PlayStation 3 w/FileZilla FTP.
Oh, if you haven’t and you have a CFW PlayStation 3. FileZilla, it takes a tad bit longer than adding games to the Flash Drive and putting them on the system by hand but I mean you’re also just dumping them into the systems files, how can you beat that?
So this wouldn’t be an actual G&DA if I didn’t talk about gaming, right? Well, I did a bit, does that count?
By the way this is written you’d think; “Oh, he seems like he’s in a good mood this morning!”
When really it’s basically me being empty-headed and running off the gas in my mind, basically empty space that makes you think the stuff in small bites.
So, with that being explained some. I’ve been playing this game this morning…
An Infogrames/Atari project that was meant to be an early PlayStation 2 vehicular combat game, it came out around the same time as Twisted Metal Black and got overlooked heavily.
Motor Mayhem – PlayStation 2
If you’re anything like me you like to use GameFAQs a lot, maybe more than safe. You try and find hidden PlayStation games for all their systems that just never got bloomed into the brightness of the popularity of the system. Be it because it was budget and budget games were heavily skipped over back in this time, or maybe the cover art wasn’t inviting, you maybe even looked at it as said; “Another FlatOut or Rumble Racing clone, it looks like a boring rip-off, haha…”
Actually, you’d be farther from what the game is! Shocking!
Here, read this!
“In the future, technology will let humankind do a great number of amazing things. Diseases will be cured. Wars will be averted. Science will advance. A better tomorrow brings the promise of great things…most importantly, the advent of metallic death by way of vehicular combat of devastating intensity and furious tenacity!”
I mean, even the PlayStation Official Site struggles to tell you what is in a matter of five seconds!
Jeez, nothing more worse could happen to this poor game with how bad the marketing was, how it had a competitor than I would assume it didn’t try and or want to compete with. Websites don’t explain it, YouTube doesn’t have reviews, IGN kindly took a shit in a cup of coffee and handed it to the game for the wrong reasons, and lastly nobody has provided anything positive on the ends of why this game is actually worth seeking out!
Let’s give this game the “review” it deserves!
I’ll save you the twenty paragraph review and boil it down to the basics! It’s fun, however, if you come from Twisted Metal Black and expect it to a game chasing the darkside of what it had to offer you’d be safer just walking away or trying to put that out of your mind.
What you SHOULD expect from Motor Mayhem (VCL Motor Mayhem)
Charcters, & Character Story – Bland, the games of way of trying to formulate a character background took a simple route of trying to go by some silly newpaper headline and just didn’t do a good job explaining anything.
Graphics – There’s a nicely done 3D space for this game, while not seeming realistic, the games saved itself by going with curved designs to vehicles, bright to shaded color combos with an overall 3D futuristic sort of look that would age decently.
Arenas, however, can suffer like older Twisted Metal games, some textures are blurry or too detailed. This leading to blurry images on some objects though they were easy to overlook.
Gameplay, The Shining Point Of This Game! – Once you actually look past what everyone else has dug into this game reveals itself more and more.
This game may not be anything like Twisted Metal Black but fans of the earlier party-style combat and gameplay will have something here to really dig their teeth into.
Being a simple car combat arena based game it may feel more like Twisted Metal 4 to you. This is what the driving, combat, & control reminds me of.
Arena Notes – This is important to any Twisted Metal fan!
Arena – Mayan Temple
“Personal notes – Mayan Temple is one of my favorite arenas so far in the limited game you get. It contains everything from hidden hallways, back routes, and my favorite inclusion I often don’t see anymore, doom rooms. (An area you can go to pick up powerups but take damage from lava, ice, water, etc).
None of the maps are going to scream Twisted Metal at you as they’re all given their own futuristic flow but I was taken back to the playground of Twisted Metal Small Brawl with the layout. I think it was the climbing aspect that really screamed at me and reminded me where the inspiration came from.”
Arena – Space Station
“Personal notes – Space Station being the blandest arena of them all really gives off the impression that someone got bored during development and really took a liking to their soda, forgetting what their job was
Mini Nukes are a weapon found here, they make gameplay a little more exciting for the experiences you’ll have on this map but overall there isn’t much to say.”
Arena – Aircraft Carrier
“Personal notes – A very long range map with glitchy textures that will glitch you out sometimes.
That said, this was definitely another map I started to slowly fall in love with, a lot of maps claim to be “Large” in the game but offer a medium to mid-range fight. This has a place to cover from the onslaught going on around you, plenty of cover spots.
Strange to say it but Aircraft Carrier much resembles the likes of Gridiron Gore from Twisted Metal: Small Brawl.
This is a simple overview/review.
Again, totally sorry for things being uploaded and or written a bit late, I guess laziness has had an effect on that.
I finished this at 12:44 in the afternoon, sheesh. It’s taken this long because of short depression periods beckoned from my job.
Hopefully you guys enjoyed the simple review, peace out!